// In the News

  • SocalTECH.Com Interviews Image Metrics' CEO Mike Starkenburg

    SocalTECH.com interviewed Image Metrics' CEO Mike Starkenburg about the growing company, its facial animation technology, and how it is transforming the future of digital characters in film and games.

  • Imagine Magazine Explores Image Metrics' Role in the Future of Gaming

    With the launch of AMD's breakthrough 'Cinema 2.0' computer chip, games may finally have the computing power they need to feature photo-real characters. Imagine magazine's feature article on Cinema 2.0 looks at how the future of the gaming industry is driven by advancements in both computer processing power and VFX technologies. 

  • Studio Daily Lauds Image Metrics' Creation of First True Digital Double

    In Studio Daily's article, "The Promise of Digital Doubles,"  author Peter Plantec proclaims that Image Metrics has created the first digital double, a CG character that could be mistaken for a real person.  The digital double's name is "Emily", and she is an exact replica of actress Emily O'Brien. The article takes a closer look at Image Metrics' proprietary performance-driven facial animation technology and the process used to create such lifelike results.

  • 3D World Recognizes Facial Capture is a Booming Technology

    Realizing that facial motion capture is quickly becoming a key technology in the CG industry, 3D World magazine recently featured an article called "Face Facts" that examines different facial capture systems.  Included in the article is Image Metrics' technology, which differs from traditional methods in that it requires no markers or special equipment and instead relies on its image analysis software to interpret facial movements.