Image Metrics Offers Free Trial of Facial Animation Services for Video Game Developers and Film Studios
Company to Provide Rig as well as 30 Seconds of Animation for Prospective Clients
LOS ANGELES, CA — Jan. 21, 2010 — Image Metrics, the leading provider of facial animation technology and services for the entertainment industry, today introduced a free trial program, offering 30 seconds of animation for prospective film and game customers. Under the free trial program, Image Metrics will animate content chosen by the studio and provide results via a QuickTime video, 2D Expression Sheets and software scene files that can be easily integrated back into studios’ production pipelines.
“Facial animation can be expensive and time consuming using traditional methods, making it difficult for many studios to achieve their desired level of realism with their production budgets,” said Brian Waddle, executive vice president of Image Metrics. “In addition, many studios on a deadline are naturally cautious about adopting new technology into their pipelines while working on a project. Image Metrics’ free trial offers a no-risk, no-cost way for prospective clients to learn exactly how our facial animation system works, and how we’ve specialized our process to be as versatile, efficient and seamless as possible.”
Image Metrics’ proprietary facial animation software and services range from facial animation for supporting video game characters to photorealistic digital doubles for film and television. The Company’s complete service offerings include four different facial animation levels using its proprietary facial animation technology to analyze an actor’s facial performance captured on video and transfer it with all of its subtleties and nuances to a 3D facial rig. The company offers several different quality level results to meet each studio’s desired level of realism and believability from their digital characters.
Image Metrics’ results are dependent on optimizing both the character rig and the video performance to be analyzed through its proprietary facial animation system. To ensure the trial rig is capable of providing structure for high-quality animation, the Company will also provide one master rig for clients or collaborate in development on a rig for the free trial. A combination of up to 15 seconds of client-provided video and 15 seconds from Image Metrics’ library of pre-analyzed video clips will be used to animate the 30-second free trial.